Curriculum Vitae

PERSONAL DETAILS

Mr. Tee Wee Jing


ADMINISTRATIVE DUTIES
(Role),(Level),(Duration)
  • Senior Lecturer II, School of Computer Science, Faculty of Innovation and Technology, 04/01/2010 to present
ACADEMIC QUALIFICATION
(Qualification),(Institution)
  • Master in Computer Science, Universiti Malaya, Malaysia
  • Bachelor Of Science, University Technology Malaysia, Malaysia
AREAS OF EXPERTISE
(Area)
  • Trust Index Model and Blockchain Technology (Blockchain, Trust System, Decentralized Information System)
  • Neural Networks, Genetic Algorithms And Fuzzy Logic (Genetic Algorithms and Swarm Intelligence )
  • BERT NLP and Swarm Intelligence (BERT NLP and Swarm Intelligence)
TEACHING
(Course Title),(Level of Study),(Institution),(Month/Year)
  • Human Computer Interaction, Bachelor Degree, Taylor's University (08/2022)
  • Human Computer Interaction (WBL), Bachelor Degree, Taylor's University (08/2022)
  • Human Computer Interaction (Technopreneurship Track), Bachelor Degree, Taylor's University (08/2022)
  • Software Engineering, Bachelor Degree, Taylor's University (03/2021)
  • Requirements Engineering, Bachelor Degree, Taylor's University (03/2021)
PUBLICATIONS
(Title of publication in APA style)
Book Chapter
2021
  • Jing T.W., Murugesan R.K. (2021) Protecting Data Privacy and Prevent Fake News and Deepfakes in Social Media via Blockchain Technology. In: Anbar M., Abdullah N., Manickam S. (eds) Advances in Cyber Security. ACeS 2020. Communications in Computer and Information Science, vol 1347. Springer, Singapore. https://doi.org/10.1007/978-981-33-6835-4_44
2019
  • Jing T.W., Murugesan R.K. (2019), A Theoretical Framework to Build Trust and Prevent Fake News in Social Media Using Blockchain. In: Saeed F., Gazem N., Mohammed F., Busalim A. (eds) Recent Trends in Data Science and Soft Computing. Advances in Intelligent Systems and Computing, vol 843, Springer, Cham. pp 955-962
2018
  • Wee Jing, Tee (2018). Project-Based Learning for Building Work and Life Skills in Line With TGC and Purpose Learning. In Siew Fun Tang and Chee Leong Lim (Eds.), Preparing the Next Generation of Teachers for 21st Century Education (pp.109-125).Hershey, Pennsylvania : IGI Global. Retrieved from: https://www.igi-global.com/chapter/project-based-learning-for-building-work-and-life-skills-in-line-with-tgc-and-purpose-learning/202101
Article in Journals
2020
  • Tee Wee Jing, Raja Kumar Murugesan, Sumathi Balakrishnan. "Trust Index based Model to Define News Credibility in Social Media Using Blockchain Technology". Journal of Advanced Research in Dynamical & Control Systems, Vol. 12, 07-Special Issue, 2020. (SCOPUS-Indexed)
2019
  • Vasudavan, H., Balakrishnan, S., Lim S.,W., Gunasekaran.S.S,Tee., W.,J., and Vijay.,K. 2018 “Smart Dashboards for Smart City- a Platform to Engage with Citizen”, Journal of Computational and Theoretical Nanoscience.
  • Puwakpitiyage C. A. H., Paramesura Rao V. R., Azizi M. S. A. M., Tee W. J., and Murugesan, RK (2019), A Proposed Web Based Real Time Brain Computer Interface (BCI) System for Usability Testing, International Journal of Online and Biomedical Engineering (iJOE), Vol. 15, No. 7, pp. 111 – 123. (ISI-Indexed)
  • K.Y. Foong, S.Y. Ang, D.Z. Chia, W.J. Tee, R.K. Murugesan and M.D. Hamzah (2019). Ambient: A Blockchain Social Media to Build Trust and Discredit Fake News, Journal of Advanced Research in Dynamical and Control Systems, Vol. 11, 11-Special Issue, 2019. (SCOPUS-Indexed)
2016
  • Yue W.S., Jing T.W. (2016). Simplification of game development learning via massive open online courses (Mooc): A preliminary analysis. Jurnal Teknologi, 78(42768), pp.57-62 (ISI-Indexed)
2013
  • A Genetic Algorithm solution to solve the shortest path problem in OSPF and MPLS (ISI-Indexed)
Article in Proceeding
2022
  • Tee, W.J. , Sukhminder, K. , Goh, W.W. , Azween A. and David, A.(2022, Jun 28-30) Transdisciplinary Degree Pathway Innovation, INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL), Serdang, Malaysia.
  • Sia, C.C., Tee, W.J. ,Yaacob, A. and Murugesan, R.K. (2022, Jun 28-30) Closing The Gap Through Multidisciplinary Experiential Learning among Law, Computing and Business Students in Fake News Detection in Times of COVID-19, INTERNATIONAL UNIVERSITY CARNIVAL ON E-LEARNING (IUCEL), Serdang, Malaysia.
2019
  • Kang Y. F., , Ang S.Y., Chia D.Z., Tee W.J., , Murugesan R.K., and Muhammed Dzulkhiflee Hamzah (2019). Ambient: A blockchain social media to build trust and discredit fake news. in proceedings of the 3rd Global Conference on Computing & Media Technology (GCMT2019). (Scopus Indexed - to appear) (SCOPUS-Indexed)
2018
  • Jing T.W., and Murugesan R.K (2018), Trust Network, Blockchain and Evolution in Social Media to Build Trust and Prevent Fake News, Proceedings of the 2018 Fourth International Conference on Advances in Computing, Communication & Autonmation (ICACCA2018), IEEEXPlore, pp. 1-6. (SCOPUS-Indexed)
  • Paramesura Rao V.R., Puwakpitiyage C.A.H., Muhammad Azizi M.S.A., Jing T. W., Murugesan R. K., and Hamzah M. D. (2018), Emotion Recognition in E-Commerce Activities using EEG-based Brain Computer Interface, Proceedings of the 2018 Fourth International Conference on Advances in Computing, Communication *& Autonmation (ICACCA2018), IEEEXPlore, pp. 1-5.
  • Muhammad Azizi M.S.A., Puwakpitiyage C.A.H., Paramesura Rao V.R., Jing T. W., Murugesan R.K, and Hamzah M.D (2018), Authentication with brainwaves: a review on the application of EEG as an authentication method, Proceedings of the 2018 Fourth International Conference on Advances in Computing, Communication & Automation (ICACCA2018), IEEE XPlore, pp. 1-6.
  • Tee Wee Jing and Raja Kumar Murugesan (2018). “A Theoretical Framework to Build Trust and Prevent Fake News in Social Media using Blockchain”. The 3rd International Conference of Reliable Information and Communication Technology 2018 (IRICT), Kuala Lumpur, Malaysia. Retrieved from: https://link.springer.com/chapter/10.1007%2F978-3-319-99007-1_88
2016
  • The Effectiveness and Impact of Social Media Approach on Students’ Learning Performances
2015
  • Yue W.S., Jing T.W. (2015). Survey analysis: The effectiveness of game-based learning (GBL) in tertiary education environment. 2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings , pp.- (ISI-Indexed)
  • Jing T.W., Yue W.S., Murugesan R.K. (2015). Learning outcome enhancement via serious game: Implementing game-based learning framework in blended learning environment. 2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings , pp.- (ISI-Indexed)
  • Real-time Assessment with Nearpod in the BYOD Classroom
Extended Abstract
2016
  • Holistic e-learning via Purpose Learning Framework
RESEARCH PROJECT
(Project title),(Role),(Duration),(Level)
  • An effective assessment model to improve learning outcome with emotion recognition via brain computer interface., Project Leader, 2017 to 2019 (Taylor's University)
  • Spatial Big Data and IoT for coastal erosion and floods mitigation and prediction, Co-researcher, 2017 to 2020 (Taylor's University)
PRESENTATION
(Title),(Event),(Date Presented),(Organiser),(Level)
ORAL PRESENTER
  • A Fake News Detection Solution in Social Media via Crowdsourcing, Blockchain Technology, and Artificial Intelligence, 16th Eureca 2021: 16th International Engineering and Computing Research Conference, 24/11/2021 to 24/11/2021, School of Computer Science and Engineering, Taylor's University (International)
  • Protecting data privacy and prevent fake news and deepfake in social media via blockchain technology, Second International Conference on Advances in Cyber Security (ACeS2020), 08/12/2020 to 09/12/2020, University Science of Malaysia (USM) (International)
  • An algorithm for source verification to mitigate fake news on social media using blockchain technology , 2019 Fourth International Conference on Advances in Computing, Communication & Automation (ICACCA), 29/11/2019 to 30/11/2019, MJP Rohilkhand University, Bareilly, UP,India  (International)
  • Identity Management using Blockchain Technology, 2019 Fourth International Conference on Advances in Computing, Communication & Automation (ICACCA 2019), 29/11/2019 to 30/11/2019, MJP Rohilkhand University, Bareilly, UP, India (International)
  • Authentication with brainwaves: a review on the application of EEG as an authentication method, 4th IEEE International Conference on Advances in Computing, Communication & Automation (ICACCA2018), 27/10/2018 (International)
  • Emotion Recognition in E-Commerce Activities using EEG-based Brain Computer Interface, 4th IEEE International Conference on Advances in Computing, Communication & Automation (ICACCA2018), 27/10/2018 (International)
  • Trust Network, Blockchain and Evolution in Social Media to Build Trust and Prevent Fake News, 4th IEEE International Conference on Advances in Computing, Communication & Automation (ICACCA2018), 27/10/2018 (International)
  • A Theoretical Framework to Build Trust and Prevent Fake News in Social Media using Blockchain, The 3rd International Conference of Reliable Information and Communication Technology 2018, 23/07/2018 to 24/07/2018, Organized by the Yemeni Scientists Research Group (YSRG), Information Service Systems and Innovation Research Group (ISSIRG) in Universiti Teknologi Malaysia (UTM), Faculty of Computer and Mathematical Sciences in Universiti Teknologi MARA (UiTM), Information Systems Department in Universiti Teknologi Petronas (UTP), Information Systems Department & Data Science Research Group in Taibah University (Kingdom of Saudi Arabia) and School of Science & Technology in Nottingham Trent (UK). (International)
  • A Theoretical Framework to Build Trust and Prevent Fake News in Social Media using Blockchain, The 3rd International Conference of Reliable Information and Communication Technology 2018 (IRICT), 21/07/2018 (International)
  • Purpose Learning via Project-Based Learning for Greater Social Impact, Taylor s 9th Teaching & Learning Conference (TTLC), 12/11/2016 to 13/11/2016, Taylor's University (International)
  • The Effectiveness and Impact of Social Media Approach on Students Learning Performances, Taylor s 9th Teaching & Learning Conference (TTLC), 12/11/2016 (International)
  • Real-time Assessment with Nearpod in the BYOD Classroom, Taylor s 8th Teaching & Learning Conference (TTLC), 28/11/2015 (International)
  • Survey analysis: The effectiveness of game-based learning (GBL) in tertiary education environment, 2015 5th International Conference on IT Convergence and Security, 24/08/2015 (International)
  • Learning outcome enhancement via serious game: Implementing game-based learning framework in blended learning environment, 2015 5th International Conference on IT Convergence and Security, 24/08/2015 (International)
OTHERS
  • Deep Learning Mobile Application for Detecting and Quantifying Plastic Marine Debris, 16th Eureca 2021: 16th International Engineering and Computing Research Conference, 24/11/2021 to 24/11/2021, School of Computer Science and Engineering, Taylor's University (International)
ENDOWMENT/GIFT & DONATION
(Contribution Details),(Donor/Contributor),(Type),(Category)
  • HAITS is sponsoring RM 4,000 for SOCIT Final Year Project (FYP) on Brain Computer Interface (BCI) research project in order to enhance the research collaboration with Taylor s University School of Computing and IT (SOCIT)., Hilti Asia IT Services Sdn. Bhd. (HAITS), Money (Gift)
AWARDS AND STEWARDSHIP
(Name of Award/Stewardship),(Award Category),(Awarding Institution),(Year Awarded),(Type of Award)
  • Special Award of the Minister of Higher Education: Curriculum Design and Innovative Delivery in 2022 (AKRI 2022), Competition, Ministry of Higher Education, 2022 (Creativity)
  • Gold Award of Invention, Innovation & Design on e-Learning (IIDEL) in International University Carnival on E-Learning (IUCEL2022) , Exhibition/Invention, Universiti Putra Malaysia (UPM)., Competition, Universiti Putra Malaysia (UPM), 2022 (Creativity)
  • Bronze Award of Invention, Innovation & Design on e-Learning (IIDEL) in International University Carnival on E-Learning (IUCEL2022) , Exhibition/Invention, Universiti Putra Malaysia (UPM), 2022 (Creativity)
  • SILVER medalists , Exhibition/Invention, Universiti Teknikal Malaysia Melaka (UTEM), 2021 (Innovation)
  • Silver Award for Invention, Innovation & Design on e-Learning (IIDEL) in International University Carnival on E-Learning (IUCEL) 2021 , Competition, Universiti Utara Malaysia (UUM), 2021 (Innovation)
  • EMAS Award for innovation in teaching & learning, Special, Taylor's University, 2015 (Creativity)
  • Best in e-Learning Creative and Interactive Award, National University Carnival on e-Learning (NUCEL2015), Education, Universiti Pendidikan Sultan Idris, Perak, 2015 (Creativity)
COURSE ATTENDED
(Course Title),(Course Mode),(Date/Duration),(Level)
  • Java Programming with Raspberry Pi Workshop (SoCIT only), Research, 16/05/2017 to 16/05/2017
  • NVIDIA Deep Learning Institute Workshop, Research, 05/04/2017 to 06/04/2017
  • Taylor's Teaching & Learning Festival 2017 (Day 2), Research, 22/03/2017 to 22/03/2017
  • Launch of Taylor's Teaching & Learning Festival 2017, Research, 21/03/2017 to 21/03/2017
  • Augmented Reality in Teaching and Learning, Research, 21/03/2017 to 21/03/2017
  • SoCIT Professional Day Session 1 (e-Learning Tools), Research, 01/03/2017 to 01/03/2017